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Neverwinter Nights: Pirates Of The Sword Coast Download Free

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Neverwinter Nights: Pirates of the Sword Coast
Basic Information
Video Game
BioWare Corporation
Atari
BioWare Corporation
Neverwinter Nights
RPG
Download
Microsoft Windows
Retail Features
Ratings
North American Release Date(s)
Microsoft Windows
2006
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
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GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Skybound Games and Beamdog have announced that the enhanced edition of the classic Dungeons & Dragons fantasy role-playing video game Neverwinter Nights is available on modern consoles for the very first time today. The boxed version of this legendary title can be purchased at major retailers globally for $49.99 on the PlayStation 4 computer entertainment system, Xbox One and Nintendo Switch. Neverwinter Nights: Pirates of the Sword Coast is a premium module for the computer game Neverwinter Nights that features sea-voyaging, pirate-style, swashbuckling adventure. 1 Gameplay 2 Plot 3 Index 3.1 Characters 3.2 Creatures 3.3 Locations 3.4 Magic 3.5 Organizations 3.6 Religions 3.7 Miscellaneous 4 Appendix 4.1 External Links 4.2 References 4.3 Connections The player takes the role of a. Neverwinter Nights: Pirates of the Sword Coast is a premium module for the computer game Neverwinter Nights. Cast of Characters Captain Allendry Vengaul Bloodsail Garm Poly the Parrot Nisar Honeypea Description In this module the player takes the role of a character who is employed by Captain Allendry as part crew member and part passenger aboard the Midnight Rose. The adventure is. I have bought all the NWN games a long time ago, including the infinite dungeons and pirates of the sword coast. The install CDs are no longer working so I repurchased it via GOG. I modified the nwncdkey.ini file to match the CD keys with which I purchased POTSC, installed it, and tried to run.

Neverwinter nights: pirates of the sword coast download free pc game

Neverwinter Nights: Pirates of the Sword Coast is a premium module for the computer game Neverwinter Nights that features sea-voyaging, pirate-style, swashbuckling adventure. As of December 2009 Atari owns the rights to the module, which is not available for purchase.

Description[edit | edit source]

The module is set in Forgotten Realms. The player takes the role of a character who is employed by Captain Allendry as part crew member and part passenger aboard the Midnight Rose. The adventure is intimately bound up with the sea and redolent with piratical artifacts and references, such as swashbuckling items, treasure maps, navigational instruments and a talking parrot who will not leave you alone. It also features adventures with undead pirates, underwater adventures, and a lengthy episode where the player is marooned on a wild island. The game featured:

Neverwinter Nights: Pirates Of The Sword Coast Download Free
  • Stand-alone story that includes many colorful characters and possibilities.
  • New tilesets, including pirate caves and underwater location 'Fiddler's Green'.
  • New pirate-styled items and characters.

Plot[edit | edit source]

After some initial events in the dock region of Neverwinter the plot focuses around an attempt by a misguided priestess of the evil sea goddess Umberlee, Tasina Alcrest, to unleash her patron through the use of a mysterious statue. The priestess in question is a passenger aboard the Midnight Rose and when she discovers that the artifact is in the hands of a wizard who is also aboard she uses her powers to capture the ship and slaughter the crew. At this point the Sorcerer/Barbarian henchman Nisar is lost, presumably perishing at the hands of summoned sahuagin, divine magic or the hunger of the sea.

Pirates

Due to aid the PC gave to the priestess earlier he/she is marooned rather than killed. Thus she/he loses all of his/her equipment and must scavenge what supplies they can, construct equipment and then find a way to reach the inhabited area of the island. The island is peopled by a tribe of troglodytes and an insane inventor who is using illusions to protect his cave from the trogs. The Troglodytes were recently converted to the worship of Umberlee and have abandoned their nameless old gods. Through a mixture of negotiation and/or battle with these characters the PC is able to have a raft constructed and escape the island, regaining all of her/his equipment from the Troglodyte king in the process. During these negotiations the PC is captured by the Troglodytes and must fight their champion Garm or die, success means that Garm surrenders utterly, accords the PC the dubious title of 'Eater of Garm' and serves as a faithful henchman until the PC chooses to eat him, (not something any character is prepared to do).

Having set off on the raft the PC arrives in an independent port town that is ruled by an ex-pirate and populated mostly by still-pirates, it also contains Nisar who actually survived the battle and gladly rejoins the PC. The captured Midnight Rose is docked here as well and the PC must gather a crew in order to take her back and defeat the priestess. Having recruited a crew the PC confronts the priestess in the temple of Umberlee but is unable to prevent her from escaping on the Rose.

The PC and crew pursue their ship by joining forces with an unsavory captain and his skeletal companion. However, the captain insists that they cannot proceed until a certain artifact has been retrieved from an obscure island. The captain's servant in turn secretly offers a strange item and a mysterious warning. It turns out that the island and its puzzle are a trap used by the captain in order to allow him to complete a necromantic ritual which turns the PC and all their companions into undead, (thus creating a useful source of cheap and loyal labor). Fortunately the mysterious item somehow allows the PC to avoid the treacherous captain's control and kill him. Thus the crew, while remaining undead, will regain their free will and are able to continue their quest.

The final part of the module sees the PC meeting the ghost of Allendry, (he demands revenge for his death), searching the abandoned Rose and venturing beneath the sea, (the area beneath the sea is referred to as 'Fiddler's Green'). Once beneath the sea the PC meets a young dragon who explains that the PC must stop Umberlee's plan by destroying her two aspects, the humanoid and the kraken like Dweller. The dragon also pleads for the lives of the priestess and her entourage; he claims that they are not evil but are in fact being manipulated by their patron. The PC then enters the underwater temple of Umberlee and confronts the priestess Tasina Alcrest for the final time. The outcome and aftermath depend upon the player's preferences and possibly on how they have acted towards the priestess throughout the adventure. If the player shows hostility towards the priestess, he has to fight her in the hag form. If the player wanted to help the priestess realize the Umberlee's evil nature, he fights against the Umberlee humanoid aspect: a giant female with trident.

Cast of Characters[edit | edit source]

  • Captain Allendry - the Midnight Rose's brave half-orc captain.
  • Vengaul Bloodsail - Well-known pirate and rogue who was encountered in the original Neverwinter Nights.
  • Garm - A troglodyte clan's greatest warrior who could join the player if he is able to defeat him.
  • Polly the Parrot - A talking parrot who is actually quite intellectual. Helps the player throughout the game.
  • Nisar - A sailor and crewmate of the player character who journeys alongside him.
  • Tasina Alcrest - The main antagonist. She is the priestess of Umberlee, the evil sea goddess. However, she is not that evil, in fact, she is actually misguided.
v·d·eNeverwinter Nights series
Neverwinter Nights
Expansions
Shadows of Undrentide·Hordes of the Underdark·Kingmaker
Shadowguard·Kingmaker·Pirates of the Sword Coast·Witch's Wake·Infinite Dungeons·Wyvern Crown of Cormyr
Barbarian·Bard·Cleric·Druid·Fighter·Monk·Paladin·Ranger·Rogue·Sorcerer·Wizard
Arcane Archer·Assassin·Blackguard·Champion of Torm·Dwarven Defender·Harper Scout·Pale Master·Purple Dragon Knight·Red Dragon Disciple·Shadowdancer·Shifter·Weapon Master
Stats
Charisma·Constitution·Dexterity·Intelligence·Strength·Wisdom
Chaotic Evil·Chaotic Good·Chaotic Neutral·Lawful Evil·Lawful Good·Lawful Neutral·Neutral Evil··Neutral Good·True Neutral
Dwarf·Elf·Half-Elf·Half-Orc·Halfling·Gnome·Human
Neverwinter Nights: Diamond Edition·Neverwinter Nights: Enhanced Edition
Neverwinter Nights 2
Mask of the Betrayer·Storm of Zehir
Universe
Neverwinter·Characters·Forgotten Realms
Technology
NWScript·Aurora Engine·Aurora toolset·Electron toolset
Other
Dungeons & Dragons·Neverwinter Nights (AOL game)·BioWare Corporation·Obsidian Entertainment·Atari·Neverending Nights·BloodSpell·Wizards of the Coast
Retrieved from 'https://gamicus.gamepedia.com/Neverwinter_Nights:_Pirates_of_the_Sword_Coast?oldid=717236'
(Redirected from Book:Neverwinter Nights 2)
The Wikimedia Foundation's book rendering service has been withdrawn. Please upload your Wikipedia book to one of the external rendering services.
Nwn pirates of the sword coast

Neverwinter Nights: Pirates of the Sword Coast is a premium module for the computer game Neverwinter Nights that features sea-voyaging, pirate-style, swashbuckling adventure. As of December 2009 Atari owns the rights to the module, which is not available for purchase.

Description[edit | edit source]

The module is set in Forgotten Realms. The player takes the role of a character who is employed by Captain Allendry as part crew member and part passenger aboard the Midnight Rose. The adventure is intimately bound up with the sea and redolent with piratical artifacts and references, such as swashbuckling items, treasure maps, navigational instruments and a talking parrot who will not leave you alone. It also features adventures with undead pirates, underwater adventures, and a lengthy episode where the player is marooned on a wild island. The game featured:

  • Stand-alone story that includes many colorful characters and possibilities.
  • New tilesets, including pirate caves and underwater location 'Fiddler's Green'.
  • New pirate-styled items and characters.

Plot[edit | edit source]

After some initial events in the dock region of Neverwinter the plot focuses around an attempt by a misguided priestess of the evil sea goddess Umberlee, Tasina Alcrest, to unleash her patron through the use of a mysterious statue. The priestess in question is a passenger aboard the Midnight Rose and when she discovers that the artifact is in the hands of a wizard who is also aboard she uses her powers to capture the ship and slaughter the crew. At this point the Sorcerer/Barbarian henchman Nisar is lost, presumably perishing at the hands of summoned sahuagin, divine magic or the hunger of the sea.

Due to aid the PC gave to the priestess earlier he/she is marooned rather than killed. Thus she/he loses all of his/her equipment and must scavenge what supplies they can, construct equipment and then find a way to reach the inhabited area of the island. The island is peopled by a tribe of troglodytes and an insane inventor who is using illusions to protect his cave from the trogs. The Troglodytes were recently converted to the worship of Umberlee and have abandoned their nameless old gods. Through a mixture of negotiation and/or battle with these characters the PC is able to have a raft constructed and escape the island, regaining all of her/his equipment from the Troglodyte king in the process. During these negotiations the PC is captured by the Troglodytes and must fight their champion Garm or die, success means that Garm surrenders utterly, accords the PC the dubious title of 'Eater of Garm' and serves as a faithful henchman until the PC chooses to eat him, (not something any character is prepared to do).

Having set off on the raft the PC arrives in an independent port town that is ruled by an ex-pirate and populated mostly by still-pirates, it also contains Nisar who actually survived the battle and gladly rejoins the PC. The captured Midnight Rose is docked here as well and the PC must gather a crew in order to take her back and defeat the priestess. Having recruited a crew the PC confronts the priestess in the temple of Umberlee but is unable to prevent her from escaping on the Rose.

The PC and crew pursue their ship by joining forces with an unsavory captain and his skeletal companion. However, the captain insists that they cannot proceed until a certain artifact has been retrieved from an obscure island. The captain's servant in turn secretly offers a strange item and a mysterious warning. It turns out that the island and its puzzle are a trap used by the captain in order to allow him to complete a necromantic ritual which turns the PC and all their companions into undead, (thus creating a useful source of cheap and loyal labor). Fortunately the mysterious item somehow allows the PC to avoid the treacherous captain's control and kill him. Thus the crew, while remaining undead, will regain their free will and are able to continue their quest.

The final part of the module sees the PC meeting the ghost of Allendry, (he demands revenge for his death), searching the abandoned Rose and venturing beneath the sea, (the area beneath the sea is referred to as 'Fiddler's Green'). Once beneath the sea the PC meets a young dragon who explains that the PC must stop Umberlee's plan by destroying her two aspects, the humanoid and the kraken like Dweller. The dragon also pleads for the lives of the priestess and her entourage; he claims that they are not evil but are in fact being manipulated by their patron. The PC then enters the underwater temple of Umberlee and confronts the priestess Tasina Alcrest for the final time. The outcome and aftermath depend upon the player's preferences and possibly on how they have acted towards the priestess throughout the adventure. If the player shows hostility towards the priestess, he has to fight her in the hag form. If the player wanted to help the priestess realize the Umberlee's evil nature, he fights against the Umberlee humanoid aspect: a giant female with trident.

Cast of Characters[edit | edit source]

  • Captain Allendry - the Midnight Rose's brave half-orc captain.
  • Vengaul Bloodsail - Well-known pirate and rogue who was encountered in the original Neverwinter Nights.
  • Garm - A troglodyte clan's greatest warrior who could join the player if he is able to defeat him.
  • Polly the Parrot - A talking parrot who is actually quite intellectual. Helps the player throughout the game.
  • Nisar - A sailor and crewmate of the player character who journeys alongside him.
  • Tasina Alcrest - The main antagonist. She is the priestess of Umberlee, the evil sea goddess. However, she is not that evil, in fact, she is actually misguided.
v·d·eNeverwinter Nights series
Neverwinter Nights
Expansions
Shadows of Undrentide·Hordes of the Underdark·Kingmaker
Shadowguard·Kingmaker·Pirates of the Sword Coast·Witch's Wake·Infinite Dungeons·Wyvern Crown of Cormyr
Barbarian·Bard·Cleric·Druid·Fighter·Monk·Paladin·Ranger·Rogue·Sorcerer·Wizard
Arcane Archer·Assassin·Blackguard·Champion of Torm·Dwarven Defender·Harper Scout·Pale Master·Purple Dragon Knight·Red Dragon Disciple·Shadowdancer·Shifter·Weapon Master
Stats
Charisma·Constitution·Dexterity·Intelligence·Strength·Wisdom
Chaotic Evil·Chaotic Good·Chaotic Neutral·Lawful Evil·Lawful Good·Lawful Neutral·Neutral Evil··Neutral Good·True Neutral
Dwarf·Elf·Half-Elf·Half-Orc·Halfling·Gnome·Human
Neverwinter Nights: Diamond Edition·Neverwinter Nights: Enhanced Edition
Neverwinter Nights 2
Mask of the Betrayer·Storm of Zehir
Universe
Neverwinter·Characters·Forgotten Realms
Technology
NWScript·Aurora Engine·Aurora toolset·Electron toolset
Other
Dungeons & Dragons·Neverwinter Nights (AOL game)·BioWare Corporation·Obsidian Entertainment·Atari·Neverending Nights·BloodSpell·Wizards of the Coast
Retrieved from 'https://gamicus.gamepedia.com/Neverwinter_Nights:_Pirates_of_the_Sword_Coast?oldid=717236'
(Redirected from Book:Neverwinter Nights 2)
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Neverwinter Nights: Pirates Of The Sword Coast Download Free Pc Game

Neverwinter Nights[edit]

Overview
Neverwinter Nights series
Neverwinter
List of characters
Neverwinter Nights
Neverwinter Nights
Neverwinter Nights: Shadows of Undrentide
Neverwinter Nights: Hordes of the Underdark
Neverwinter Nights: Kingmaker (expansion pack)
Neverwinter Nights: Kingmaker (module)
Neverwinter Nights: Shadowguard
Neverwinter Nights: Witch's Wake
Neverwinter Nights: Pirates of the Sword Coast
Neverwinter Nights: Infinite Dungeons
Neverwinter Nights: Wyvern Crown of Cormyr
Neverwinter Nights: Darkness over Daggerford
Neverwinter Nights 2
Neverwinter Nights 2
Neverwinter Nights 2: Mask of the Betrayer
Neverwinter Nights 2: Storm of Zehir
Neverwinter Nights 2: Mysteries of Westgate
Technology
NWScript
Aurora toolset
Electron toolset
Related
Neverwinter Nights (AOL game)
Neverending Nights
BloodSpell

Nwn Pirates Of The Sword Coast

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Book:Neverwinter_Nights&oldid=990493663'




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